Will we see changes to the North American version of the game from the Japanese version? If so, what will change? PSLS: Berserk is known for its extreme combination of violence and sexual content. Apostles, however, will stand in the way as powerful boss characters to balance the gameplay. Hisashi: This action represents the power of the main character Guts, and his iconic style of defeating enemies in a single blow is an excellent match for this game. How will you keep this from becoming overpowered? PSLS: The “Slash/Smash” system will allow your attacks to become more powerful with more successful hits. Hisashi: The game itself covers a broad range of the series, including the Golden Age Arc from the original manga through the Falcon of the Millennium Empire Arc. PSLS: Will the story follow along with the Berserk Manga or Anime? Or will this be a new, standalone story? We also believe Berserk and Musou are highly compatible with each other, so we felt it was a natural fit all around and are confident that fans of the original manga will enjoy the game. The anime production committee also preferred the game to be a Musou style title. Hisashi: In Japan, there were a lot of requests demanding a collaboration between Berserk and the Musou ( Warriors) series. PSLS: Why did you decide to create a Musou –style game for Berserk over, say, an action game similar to Dark Souls? With regards to releasing it overseas, our recent titles have been released worldwide, and since the anime is also being released worldwide we wanted fans of the original story to play and enjoy this game. I personally have been a longtime reader of the Berserk manga, and there are readers of the manga among the game directors at Koei Tecmo, so having a degree of personal interest among the key staff led to the decision to give it a go. Hisashi: It started with an offer from the anime production committee asking if we could work together on Berserk since they were launching a new anime season. PSLS: After all these years, what helped make the decision to do a Berserk game and release it outside of Japan? Hisashi Koinuma: We are planning to include a number of playable characters from the original story, but aren’t ready to reveal exactly how many just yet.
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